tag:blogger.com,1999:blog-7381884094106406681.post4526232083097201947..comments2024-03-27T00:33:01.310-07:00Comments on Animation Buffet: PierreJean-Denis Haas http://www.blogger.com/profile/16123475853304267584noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7381884094106406681.post-50572388511180016892012-04-30T04:01:51.139-07:002012-04-30T04:01:51.139-07:00Good Article About "Pierre"
Post by
Ter...Good Article About "Pierre"<br /><br />Post by<br /><a href="http://www.howtowritetermpapers.com/blog" rel="nofollow">Term Papers</a>Term papershttp://www.howtowritetermpapers.com/noreply@blogger.comtag:blogger.com,1999:blog-7381884094106406681.post-73770967840085895172011-10-16T14:10:22.094-07:002011-10-16T14:10:22.094-07:00Sorry for writing back so late about this, James, ...Sorry for writing back so late about this, James, but you should find an attribute on the pole-vector controller that can set the 'follow' of the controller to either the foot or to the world.Ashwinhttps://www.blogger.com/profile/13107762469710918088noreply@blogger.comtag:blogger.com,1999:blog-7381884094106406681.post-13232713649957224932011-02-05T03:51:14.571-08:002011-02-05T03:51:14.571-08:00This is an amazing rig, thank you very much for sh...This is an amazing rig, thank you very much for sharing it. Very generous!I love the style.I just have one tiny issue with it so far. As I have palyed around with it, I found I had reparent the pole vector controls to the leg corresponding leg control, so that when you forward translate the character off the all trans curve, it doesn't mess up. Thought you would like to know.<br /><br />Thanks again.Jimanimhttps://www.blogger.com/profile/18261403467637990630noreply@blogger.com